Tuesday, September 13, 2011

A short Worldbuilding Tuesday: The Good Guys – a note about the language


Or, dabbling in strange tongues
While preparing the ‘next’ Worldbuilding post; it turned into two – then three – then four posts. Instead of writing a whole essay and not simply a blogpost, I’ve decided to split them into short posts to make it both easier to read and to keep track of. Today I start with a short language post.
I’ve written quite a bit about the Khallahna, the Khalné and the Khalvér – but I have not yet focused on the meaning of these names. Well, here they are:
Khal’ – servant, with ‘khalla’ being ‘servant of’
Ahma’ – refers to the soul or spirit of mortals and the Great or First Spirit of the Creator.
Ahna’ – refers collectively to the mortal peoples of Airthai. After the Sundering, this was understood as meaning the people of the Continent and the Isles. Those of the Sundered Lands were most commonly known as ‘the Fallen’ or the ‘Servants of the Shadow’.
Khallahma – Servants of the Spirit
Khallahna – Servants of the People

After the Khallahna wars, the Khallahna split into two groups who called themselves the Khalné and Khalvér.
Néa – light – may also refer to the Creator (as with the Tellerassar’s language).
Véar – dark – may also refer to the Lewjan.
Khalné – Servants of the Light
Khalvér – Servants of the Dark

The claim by the Khalvér that their name means “Servants of the Moon” are thus untrue. The mythology and knowledge behind the light/dark and light/moon will be the focus of tomorrow’s Worldbuilding Wednesday.

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